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Force Destroyed System

Beetle (Light Freighter)

Type Crew Role Size (Cubes) Cargo Capacity Planetside Light Mounts Heavy Mounts
Freighter 1-10 Cargo 20 15 Yes 3 2

Systems

System Slots Total Wounds Current Wounds Total Shield Points Current Shield Points Status Scrip
Helm 2 2 1 Damaged (1 Wound) 300
Shields 2 2 1 2 0 Damaged (1 Wound) 500
Engines 2 2 0 Shaken 900
Life Support 1 1 0 Functional 250
Sensors 1 1 0 Shaken 225
Communications 1 1 0 Functional 400

Ship Weapons

Name Status Damage ROF Range Skill Lock Cooldown Notes Scrip
Grav Snare Functional 1 4/8/12 Electronics No 1 Electronics; immobilizing field 1800

Gear

Name Category Status Scrip
Body Armor Armor Functional 200
Ration Pack Supply Shaken 15
Flashlight Utility Functional 25
Emergency Beacon Utility Shaken 105
Repair Kit Repair Damaged 75

Personal Weapons

Name Status Damage Range ROF Shots Notes Scrip
Battle Rifle Functional 2d8+1 30/60/120 3 24 Hard-hitting service rifle 950
Pulse Carbine Shaken 2d8 24/48/96 3 20 Advanced smart-weapon platform 675

Light Mounts

Mount Installed Item Type Status Damage ROF Range Skill Lock Cooldown Notes Scrip
Light Mount 1 Mining Laser Weapon Functional 2d8 1 4/8/12 Shooting No Industrial laser repurposed as a weapon 1600
Light Mount 2 Pulse Cannon Weapon Functional 3d6 2 5/10/15 Shooting No High-energy pulse weapon 2300
Light Mount 3 Cargo Clamp Array Gear Functional No Secures external cargo 700

Heavy Mounts

Mount Installed Item Type Status Damage ROF Range Skill Lock Cooldown Sub-Light Mounts Notes Scrip
Heavy Mount 1 Refinery Head Gear Functional No 0 Processes raw salvage 3200
Heavy Mount 2 Machine Shop Module Damaged (1 Wound) 1 Fabrication and repair facilities 2400

Module Sub-Light Mounts

Mount Installed Item Type Status Damage ROF Range Skill Lock Cooldown Notes Scrip
Heavy Mount 2 / Sub-Light 1 Phase Cutter Beam Weapon Destroyed 3d6 1 4/8/12 Shooting No Beam weapon 210