Beetle (Light Freighter)
| Type | Crew | Role | Size (Cubes) | Cargo Capacity | Planetside | Light Mounts | Heavy Mounts |
|---|---|---|---|---|---|---|---|
| Freighter | 1-10 | Cargo | 20 | 15 | Yes | 3 | 2 |
Systems
| System | Slots | Total Wounds | Current Wounds | Total Shield Points | Current Shield Points | Status | Scrip |
|---|---|---|---|---|---|---|---|
| Helm | 2 | 2 | 0 | — | — | Functional | 600 |
| Shields | 2 | 2 | 0 | 2 | 1 | Shaken | 750 |
| Engines | 2 | 2 | 0 | — | — | Functional | 1200 |
| Life Support | 1 | 1 | 0 | — | — | Shaken | 188 |
| Sensors | 1 | 1 | 1 | — | — | Damaged (1 Wound) | 150 |
| Communications | 1 | 1 | 1 | — | — | Damaged (1 Wound) | 200 |
Ship Weapons
| Name | Status | Damage | ROF | Range | Skill | Lock | Cooldown | Notes | Scrip |
|---|---|---|---|---|---|---|---|---|---|
| Chain Gun | Damaged (1 Wound) | 2d6 | 2 | 3/6/9 | Shooting | No | — | Light rotary gun | 500 |
Gear
| Name | Category | Status | Scrip |
|---|---|---|---|
| Battery Tester | Tech | Shaken | 30 |
| Power Cell | Power | Functional | 100 |
| Hull Sealant Foam | Repair | Destroyed | 9 |
| Vac Suit | Armor | Shaken | 638 |
| Cargo Straps | Utility | Destroyed | 3 |
Personal Weapons
| Name | Status | Damage | Range | ROF | Shots | Notes | Scrip |
|---|---|---|---|---|---|---|---|
| Needler | Functional | 2d6 | 12/24/48 | 2 | 20 | Flechette-style penetrator | 475 |
| Arc Rifle | Damaged (1 Wound) | 2d8 | 18/36/72 | 2 | 16 | Electrical rifle | 425 |
Light Mounts
| Mount | Installed Item | Type | Status | Damage | ROF | Range | Skill | Lock | Cooldown | Notes | Scrip |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Light Mount 1 | Light Autocannon | Weapon | Destroyed | 2d6 | 3 | 4/8/12 | Shooting, Electronics + Sensor Lock | No | — | Shooting gets +2 with sensor lock | 120 |
| Light Mount 2 | Sensor Pod | Gear | Destroyed | — | — | — | — | No | — | Extended scan package | 120 |
| Light Mount 3 | Phase Cutter Beam | Weapon | Functional | 3d6 | 1 | 4/8/12 | Shooting | No | — | Beam weapon | 2100 |
Heavy Mounts
| Mount | Installed Item | Type | Status | Damage | ROF | Range | Skill | Lock | Cooldown | Sub-Light Mounts | Notes | Scrip |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Heavy Mount 1 | Light Autocannon | Weapon | Functional | 2d6 | 3 | 4/8/12 | Shooting, Electronics + Sensor Lock | No | — | 0 | Shooting gets +2 with sensor lock | 1200 |
| Heavy Mount 2 | Heavy Autocannon | Weapon | Functional | 2d8 | 3 | 5/10/15 | Shooting, Electronics + Sensor Lock | No | — | 0 | Heavy kinetic cannon | 2200 |